Development

Featured Case Study

KQED In Your Car: A CarPlay and Android Auto Journey

A deep dive into how Uptech Studio worked with KQED to bring the mobile experience to the car dashboard by adding CarPlay and Android support. We discuss UX considerations, product goals, and technical details of building CarPlay and Android Auto into a Flutter app.

EdTech for Special Ed: Digitizing Functional Academics with SDES

Specially Designed Education Services partnered with Uptech Studio to digitize their innovative program for special ed teachers and students with unique learning needs. By deeply engaging to understand the needs and goals of teachers, aides, administrators, students, and parents, Uptech Studio found the most impactful areas to start applying technical solutions to real world problems.

Fan inc. Partners with Uptech Studio to Create Innovative NIL & Fintech Platform

Fan inc. is a revolutionary platform in the sports tech and fintech arena, helping college athletes connect with their fans. With recent changes in the law, college athletes can now make money from selling their name, image, and likeness (“NIL”). To date, the new NIL rules have only benefited a select few, top-tier athletes. Fan inc. saw the opportunity to democratize access to these new rules and turned to Uptech Studio to help build and launch a platform so all college athletes earn money directly from their fans, while providing a financial platform geared towards their particular needs and goals, focused on financial responsibility and literacy.
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Featured Blog Posts

Uptech Studio Goes to FlutterCon 2026

Uptech Studio made its first appearance at FlutterCon USA, with Jon Holtan presenting a talk that walked through wiring a pre-compiled C++ library into Flutter with Dart Hooks and FFI, including the production gotchas the docs skip. Here's what stood out from three days in Orlando.

Only one part of the development cycle has actually gotten faster

We've been looking at our development cycles recently because the cadence that we used to expect has started to change. It’s not that the process is broken exactly, but we’re seeing developers run out of tickets to work on, while at the same time things are getting backed up during testing. This post dives deep into what we found – where the bottlenecks are, why some of them will never go away, and how to adapt.

The best thing we build for companies isn't the software

Most engagements start the same way. A client comes to us with a problem and a rough idea of the solution. We scope it, we build it, we ship it. That part is the job description. The part that doesn't show up in a statement of work is everything we do along the way that isn’t delivering the product itself. Building software well requires developing and maintaining habits that our clients either haven’t had a reason to develop yet or that they know they should be doing, but they lose focus on.
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